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Enochian Magick

Written by Austin Oswell

I feel this will be very, very important. If you don't want to practice this Magick that is fine but do not put others down who do

. . . . Today, I will be discussing the importance of Enochian Magick. Enochian magic is not an angelic form of magic, rather, it is a step towards a higher plane of existence and realization that will help you further not only your Magick but the energy that surrounds yourself and rituals you perform in the future. The eclectic aura the invites this yearning shows the beginning of true acceptance of self attainment and can light up where your path can take you. There are 3 fundamentals to Enochian Magick that also have their own subsidiaries. This will be a 3 part lesson and I will go in depth on each area and its sub-categories. The first area I will cover is Zodiacal. It has a thirty-fold Aires, for lack of a better word, system which includes a substructure of Governors which is closely connected to the Watchtower structure (this will be in a different lesson). These are also connected to the 12 tribes of Israel and a system of a deific hierarchy. This is the makeup of the cosmicity of Enochian magick. Very mathematical. Very geometric in a sense. The 30 Aires or Aethyrs are the 19th key in the 18 Calls. It's an indirect correlation to the Qliphoth as I believe, though I'm not 100% sure, the Qliphoth has less Aethyric states to go through. You start centric and expand outward each level of the Aethyr. If you know anything of the Qabalistic map of the Tree of Life then you can see more correlations. In each of the Aethyrs there are 3 governors except for Tex, which has 4. In total that comes to 91 governors. 1. Occodon 2. Pascomb 3. Valgars 4. Doagnis 5. Pacasna 6. Dialiva 7. Samapha 8. Virochi 9. Andispi 10. Thotanf 11. Axziarg 12. Pothnir 13. Lazdixi 14. Nocamal 15. Tiarpax 16. Saxtomp 17. Vavaamp 18. Zirzird 19. Obmacas 20. Genadol 21. Aspiaon 22. Zamfres 23. Todnaon 24. Pristac 25. Oddiorg 26. Cralpir 27. Doanzin 28. Lexarph 29. Comanan 30. Tabitom 31. Molpand 32. Vsnarda 33. Ponodol 34. Tapamal 35. Gedoons 36. Ambriol 37. Gecaond 38. Laparin 39. Docepax 40. Tedoand 41. Vivipos 42. Ooanamb 43. Tahando 44. Nociabi 45. Tastoxo 46. Cucarpt 47. Lauacon 48. Sochial 49. Sigmorf 50. Aydropt 51. Tocarzi 52. Nabaomi 53. Zafasai 54. Yalpamb 55. Torzoxi 56. Abaiond 57. Omagrap 58. Zildron 59. Parziba 60. Totocan 61. Chirspa 62. Toantom 63. Vixpalg 64. Ozidaia 65. PAROAN (Laxdizi) 66. Calzirg 67. Ronoamb 68. Onizimp 69. Zaxanin 70. Orcamir 71. Chialps 72. Soageel 73. Mirzind 74. Obuaors 75. Ranglam 76. Pophand 77. Nigrana 78. Bazchim 79. Saziami 80. Mathula 81. Orpanib 82. Labnixp 83. Focisni 84. Oxlopar 85. Vastrim 86. Odraxti 87. Gomziam 88. Taoagla 89. Gemnimb 90. Advorpt 91. Dozinal Above are all the governor's in each Aethyr. I will attach a picture of what the 30 Aethyrs are. As I have said in my other lessons the way you work your mind, your path, is up to you. You find the way to best navigate through these many Aethyrs and Governors. That's what is wonderful about this Left Hand Path. It's individualistic. Next lesson will be on the Planetary system of Enochian magick.


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